You can now vote for your favorite escape rooms!

2017-08-30 General
The construction phase is over and now is the time to vote for your favorite escape rooms until September 6th!

You can vote here:

We can't wait to know the winners!


Favorite of the week #21!

2017-08-29 Artistic
Wow, so much details, so much realism! What a wonderful high-precision work!
We can't wait to see Notre Dame de Paris ;)


Congratulations to Haldor for this beautiful Renaissance castle!

You can find it here.

New crafting stations!

2017-08-23 Artistic
Here's a concept art of our new crafting stations! They were all redesigned to fit the new crafting system. The shapes were redefined for more diversity, and they will all be animated!

Coming soon: a crude workbench with a circular saw, a rotating-heat smelter, a mini-lab with centrifuge technology, a forge with hydraulic-powered presses, and a high-voltage electricity station.

You'll have everything you need to improve your secret bases and serial factories...!


Favorite of the week #20!

2017-08-22 General
Omg this atmosphere 0.0 !!!


Congratulation PoulpinoT!

Your Nordic Church definitely poked me in the eye.
Check it out : here.

Monthly Software Update

2017-08-21 Development
//Old Code:

If ( isOrganic() AND isMoving() )

//New Code:

If ( isOrganic() AND isMoving() OR isEgg() )

Illegally obtained from one of the Imperium Monthly Update.
Wonder B

A night in the desert

2017-08-18 Artistic
Today, I'd like to share with you a new music track that's a bit special. This piece is certainly the strangest one in Stellar Overload's soundtrack, and yet it's my favorite: the Skir desert in the middle of the night.

This piece is perhaps more difficult to listen to than others, it has few melodies and it's rather abstract. Nevertheless, it is the one I took the most pleasure to compose. We wanted Skir's nighttime atmosphere to be strange and somewhat oppressive, which is why I almost only used synthetic sounds, mostly played with this keyboard: a Moog Sub 37, then passed through various effects (Delays, reverbs, etc.) to create a sense of space.


I also like the idea that one never really knows what is going to happen in this music, it gives, even more, the feeling of being lost in the middle of the desert, as if time stretched and retracted. Although I agree that it is very special, I hope you enjoy this music.

New ores, gemstones, and other resources

2017-08-17 General
To help with the understanding of the crafting recipes, we modified the natural resources of the Aevian System.

On Merx, the "common" metal is now called Ferroxyde. Solid, but easily transformed in a forge, it will be useful to make the first tools and weapons. Besides, Ferroxide ore can be found on the surface, in the scattered boulders in the plains. If an object needs to resist to high temperature, it will be better to design it using some Calorium, that can be found below the surface, in the yellow sandstone. Finally, in the chalky rocks, you will find some Electrum, that is mostly used in electric items.

Different gemstones also illuminate Merx caves: Laserite (red) is used to create laser ammo and any other laser-involved objects. Crystaline (white) is a hard gemstone used to cut and crush, in the gauntlet recipe, for example, and Explodine (orange) will be used in different explosive recipes.


Istara also contains some useful metals: The Steeltanium is harder than the Ferroxyde, and will allow you to build more resistant objects whereas the Carboflex, that is light and flexible, is a great natural and recyclable alternative to plastics since the last drops of petroleum have been used a few centuries ago, in the Aevian System. Istara's gemstones are the Concentrite (yellow) that improves the properties of whatever it is mixed up with, the Reversine (purple) that reverses some effects, and the Silicine (blue), a semiconductor material that is used in most electronic circuits.


Of course, lots of other resources are used in the crafting system: Plants, like Mandragoras, Cotton or Fire flowers, Mushrooms, Fur, or even Goo, a slimy and sticky material created by spiders to protect their eggs...
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