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Neom

Version 0.8.5.1 (Fix EA1), first corrective update: freezes & other bugs & new features

2016-10-19 General
We have fixed about 40 bugs that you encountered this last week (see the complete patch note here).
The major one was the problem of freezes some of you encountered, it now should never appear again.
Thank you for all your feedbacks!


We also implemented some new small but useful features during this week:

  • Possibility to use healing items in the action bar, without having to select them. Just use the key shortcut, and it will heal you. You can keep your weapon in your hands!
    /img/newsblog/neom/directUse.jpg
  • A research field on every inventory (the new button on the left)
    /img/newsblog/neom/research.jpg
  • A new camera tool in creative mode! We decided to give you access to our dev tool, which we used to make the trailer. But only in creative mode. See commands /addTravellingWP, /addTravellingTimedWP, /startTravelling, /resetTravelling, /saveTravelling and /loadTravelling
  • There is now a close button on every window in game
  • There is now an icon on the map for each vehicle allowing you to find them quickly
    /img/newsblog/neom/vehicleicon.jpg


Last added element: a free DLC with a music selection.

/img/newsblog/neom/main_capsule_sound.jpg

It's a selection of 24 tracks that can be heard in the game. From the vast plains of Merx to the dark hallways of the dungeons, you can now enjoy the music without playing the game. Hope you'll like it! (Songs will be placed in your Stellar Overload folder in the Steam Directory: ...Steam\steamapps\common\Stellar Overload\Sound Selection)



Also, it seems that you had some difficulties to find the different updates we released before being on Steam. You have two pages for that on our website:
  • The roadmap page showing major features of each “big” updates (and the planned features of the next update)
    /img/website/roadmap-progress/roadmap.jpg
  • The release notes page, where you can inspect in detail each updates since the beginning of the project

These two pages can be found on our website here.
Guyk

The Linux version is now available on Steam!

2016-10-13 General
Sorry for the delay, we encountered some last minute issues with the Linux and Mac versions. These issues have been addressed for Linux, but sadly we are still working on the Mac version and are doing our best to deliver it as soon as possible.
Neom

Stellar Overload early access is now on Steam !

2016-10-11 General
We are really proud to announce that Stellar Overload is now on Steam!



Official link: http://store.steampowered.com/app/397150

Thanks to all of you, who preorder the game on Kickstarter or here on our website, you really helped us to get here today!

As you may have noticed, there is no Mac or Linux version yet. We had some issues with these versions, but we will push them on Steam as soon as possible.



Most importantly for you: "Where is my Steam Key?"

Each player that already has an access to the game here on our website can get the steam key associated to his license.
You juste have to go to your account page. For each license you possess: just click the "Display Steam Key" button!

On Steam, you need to add the key. To do so:
- open steam
- click the "add a game..." button on the bottom left, then choose "activate a product on Steam..."
- enter the key, and the game will appear in your game list.

If you are a backer that never registered his account on our website, please follow this process.

If you are a backer that chose the first Kickstarter tier, but want to test the early access, you can (with some $) transform your "release license" to an "alpha license". To do that, please go to your account page, choose your license and click the "upgrade" button. You will then see the "Display Steam key" button.
Neom

Early Access is coming!

2016-09-27 General
I am proud to announce that we will be releasing the first early access version of Stellar Overload on Steam on October the 12th!


The website will be updated today to reflect the current state of the game. The 12th of October, we will update some videos and images in "the game" part of the website to introduce the new gameplay features of this upcoming version.
Neom

The winners of the first building contest

2016-09-07 General
Stellar Overload’s first community building contest is now over. 56 ships have been built! You are awesome!

The community has elected its 3 favorite ships, so here they are:

FIRST COMMUNITY AWARD
/img/newsblog/neom/9bdrv1xnmhclgwp.jpg
Georgia, you are the big winner of this contest, your ship is superb!



SECOND COMMUNITY AWARD
/img/newsblog/neom/2hyzt1212fa0f7h.jpg
Fantastic Cyberjasse!


And agreed with Cyberjasse, who expressly asked not to monopolize two of the community prizes, we award the third prize to the next builder in the list. Nice gesture Cyberjasse, thank you!

THIRD COMMUNITY AWARD
/img/newsblog/neom/8eqm9iw5fzscf9e.jpg
Congratulations Paper_Cube!



Congratulations to the three of you for your constructions!
And above all, all the other builders, the 31 participants, who have spent hours building their masterpiece for the greatest pleasure of our eyes, deserve thunderous applause.
Congratulations to all of you, AJ1AJ, Anannoc, arthurj014, BinHawkins, Celliniho, Cross, GaetanGS, EpiC JJJ, Haldor, hyperschnizel, Kioujay, Klajemite, Kuedis, Maxouvita, Nascio, Laqueen88, Lil'Sheep, PauMS, PaulosTheMister, Reazorgot, Senon, Serinexxa, Shoray, Silmar, SnaiXo, Talarean, TBX3, Waric, Wolverine22, xDrink, Xehanort672 !
We will be contacting the 3 winners soon regarding the reward management.


Now, you must all be wondering which space ship we selected. The one we will put on the game’s visuals. We have been hesitating, especially Reymantha who has been decisive in the final choice, so here it is:

DEVELOPERS AWARD
/img/newsblog/neom/iubztjfvwzot6mt.jpg
Him again! Congratulations to you Cyberjasse!


We thank you all for your participation, for your constructions and for your votes. This first experience has really been conclusive and we will be doing it again soon!
Neom

You can now vote for the spaceships

2016-08-17 General
Starting today and during 3 weeks, you can vote for your prefered spaceships!

And during this 3 weeks you can also continue to submit new spaceships.


https://www.stellar-overload.com/gallery/contests/summer-2016-building-contest
Neom

Thank you for your feedbacks

2016-08-12 General
Almost 200 people answered the last alpha survey. Thank you, we received a lot of interesting feedbacks that will help us improve the game.

Hopefully some of you will already find some requested improvments in the first Steam early access !
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