Filter by category :

Favorite of the week #4!

2017-04-25 General
In these dark times of doubt and decadence, after helplessly witnessing eldritch abductions of catapults and finding himself stuck against the ground whilst dismounting his steed, the pious knight on his way back from an arduous fight against a merciless code might allow himself a break on this small medieval tavern.


He vaguely listens to the epic sagas about wars and godforsaken machines. He drinks to the health of heroes who save their villages, of bumbling prisoners and old mad scientists. He sometimes sees, far in the distance, the passing of young leprechauns, seeking glory and adventure. Of strong orc builders ready to change the very face of the world. Or maybe a cute pony chased by a gigantic smelly troll. He likes to stay here until dusk, a glass of hydromel in his hand, rocked by the soothing tones of the troubadour, giving rhythm to the —sometimes erratic— to and fro of the barkeeper amidst his tables…

Of course, it isn’t our game universe and yet… It all has a strange taste of déjà vu.

To visit PoulpinoT's tavern, it's here!

Favorite of the week #3!

2017-04-18 General
You know how much I like all pink things, glitter dust, unicorns and torture devices! Well, I couldn't miss my favorite fluffy Fluttershy!

Behold, naughty ones, for the power of Love is upon you! You will be defeated with kindness and tolerance!


Thank you FluttershyFR for this creation!

Click here to find this item!

Big winners!

2017-04-12 General
We are happy to announce the big winners of the french garden construction contest.

Let's start with the community choices: team Hadron, Cyber-Dru-lo-poulp' and TBX3 and Haldor.


And finally the developer's' choice with YGG's construction.


Congratulations everyone!!

Remember that the 1st community choice and the developers' choice are going to be in game!

Favorite of the week #2!

2017-04-11 General
Dear citizens,

In our great wisdom, we've accepted to present an interesting construction in order to maintain peace.

Congratulations to Vermine35 for his creation. We command him to present himself to the closest watchtower to obtain his reward.


Our jury likes it a lot, even if it should have had more cannons and fewer curves.

You can tell us what you think, even if we are not going to read your comments.

Find this construction here!


You can now vote for your favorite gardens!

2017-04-06 General
The construction phase is over and now is the time to vote for your favorite gardens until 12th april!

You can vote here:

We can't wait to know the winners!


Favorite of the week #1!

2017-04-04 General
You've got talent and we want to highlight it!

Every Tuesday a team member will present you his/her favorite of the week among your creations on the Steam workshop.

For this first time, I wanted to share a very beautiful creation by Nico.


I chose it because this really big "pocket" watch made me think of Alice in Wonderland which is one of my favorite story ever. Remember the white rabbit always looking at his watch worrying about being late?

And did you see all those details and those gears?

What about you, what do you think?

You can find it here and use it!

Early Access Update 3, let's go!

2017-03-29 General

We are more than happy to present the new update ( of Stellar Overload!

Find below the list of the main new features available in this update.


A brand-new feature has been added to the game: electricity!
In this very first version, you can have fun with switches, cables, batteres, doors, lasers, NOT gates and AND gates.

To be more specific, we chose to separate logic and power supply. You have to handle both systems at the same time:
  • Be sure supply power to your items with batteries and powercables (otherwise they may not function that well)
  • Control your items with switches through logical cables

You can have more information in game pressing F1 (or TAB), we added a specific part in the codex for the electricity.


A new type of vehicle is coming: a motor on a rail. We decided to call it "Motorail"!
To function, it has to be connected to a battery and to at least one switch…

Those two elements (motorail and electricity) can seem pretty trivial but it actually multiply the creative potential of the game.

We cannot wait to see what you’ll do with it!

The HookBlade

It’s been a while since you have been asking us to add melee weapons. There you are: there is a blade in the game!

At the same time, we added a functionality to it: the grapple. The grapple allows the player to have more mobility.

You will find the Hookblade in the inventory in the creative mode (use the new “weapon” filter). In story mode, you’ll find it during your adventure.

For now, the grapple only functions on walls. But we are planning on improving its uses and making it possible to target enemies.

Novo Ares

An update = a new planet. This time, we progressed pretty well on the Novo Ares planet.
Novo Ares is a very specific planet: very arid in the surface and tropical at the bottom of its canyons.

Syntonized Stellarium Lab

Here is the true dungeon of Merx : the Syntonized Stellarium Lab.

Robots took over an ancient human lab where humans did some research on Stellarium. Stellarium is a material about which we do not know much. We have to take back this lab!

Do not look for the old fortress, we erased it from the game.

Other interesting functions

  • Share universes on Steam Workshop

    Did you create a big dungeon? You can now share it worldwide!
    Everything happens on the universe loading screen.

  • Hunger

    You asked for it, it finally is in game. Some items now restore hunger, others restore life.

  • Difficulty levels

    When creating a game (or loading it), you can now configure several difficulty options (such as having easier enemies to kill, activate hunger…)

  • Block physics

    It is still at an experimental level so it is not activated by default. However, you can test it by activating it in the game creation window.

All that is only a part of the main new features of this version. You can find all the latest novelties in details in the updated release note here.

Note for all AZERTY players: you have to reconfigure your keyboard. You will find a new button, at the top right-hand corner of the option window to setup all the shortcuts into AZERTY.

As usual, do not hesitate to tell us what you think on our forum or on social networks. We gladly read all of your remarks.

But above all: have fun!

Close We use cookies to ensure that we give you the best experience on our website.
By continuing to browse the site you are agreeing to our use of cookies. Click here for more information about cookies.
Subscribe to the Stellar Overload news RSS feed
Cancel Submit

Thank you for accepting the terms.