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256 Values!

2017-06-01 Development
Welcome to the second presentation about the new logic system. Here we will see that the cables do not simply carry a binary value, meaning 0 or 1. In fact, the logical cables carry values between 0 and 255. The video below shows some applications of this property:

When you change the value of a potentiometer or activate an infrared detector, it changes the value transmitted by the cables. Look carefully at the values displayed in the bottom right tooltip, which allows us to know the value carried by a cable.

At the end of the video, we see all the logic gates that allow to manipulate these values. They are divided into two categories.

Logic gates of the first category are put on the top line in the video. They return either 0 or 255, but not an intermediate value.

Logic gates of the second category are put on the bottom line. They return a number between 0 and 255.

It begins to become interesting, isn’t it? Wait to see the next episode!

Controllers and Controlled

2017-05-31 Development
Here is the first part of a series of 4 small presentations about the new version of the logic system in Stellar Overload.

This first part is very short. I will just introduce the basic mechanics of the system:

Here we can see that we have different types of controllers (buttons in this case) and different types of controlled devices (a door and a laser here). We also see that the controlled devices need energy otherwise they do not work.

That's all for today. Next time we will start serious things.

Hardware's upgrade

2017-05-11 Development
Message From: “Unit 1MP3R@T0R-01” to “???”
Subject: Request for upgrade.

Context: Mission of pacification “M3rx-03”.

Information: Our sensors seem to be inefficient as showed by the amount of accidental collisions we are suffering.

Observation: The progression of our mission might be slowed down by these malfunctions.

Speculation: This planet’s atmosphere might be responsible.

Request: Upgrade or replace the Units presents on the designated planet to enhance efficiency.

Secondary Information: Extermination of species designated as “Squirrels” well underway. Threat soon to be terminated.
Message From: “???” to “Unit 1MP3R@T0R-01”
Subject: Re: Request for upgrade.

Unit 1MP3R@T0R-01.

Your request has been granted.

Know that we are well aware that several months have passed since you made your request, this sensor problem has been harder to resolve than anticipated.

We understand that this issue might have had an impact on your mission timeline, your quotas have been diminished in consequence.

Each of your units will be upgraded in the days to come.


Would you like even more logic?

2017-04-27 Development

This message has nothing to do with differential equations. However, I offer a glimpse of the latest developments in the logic systems of your favorite game:


Version (Fix EA3), first corrective update : crashs & other bugs

2017-04-05 Development
We fixed a lot of bugs found those last few days since the Early Access Update 3 is out!

We also fixed most of the crashes on the electricity matter. However, in existing universes or in case you have any problem, use the /sanitize command.

We also understood you: here are the new cables colors!


Story saves from the EA2 are not compatible anymore. Only saves in creative or custom mode are working.

We created a saves file called "StellarOverloadEA3".
You will need to manually move your EA2 saves in this new file.
Old EA2 file: %APPDATA%\..\Local\StellarOverloadEA2\Saved\Saves\Universes
New EA3 file: %APPDATA%\..\Local\StellarOverloadEA3\Saved\Saves\Universes

In creative mode, you can teleport yourself with those shortcuts: CTRL+0, CTRL+1,... CTRL+9 to go on different planets.

Find all the detail in the release note here.

Help! I need somebody, Help!

2017-03-23 Development
As the famous band from Tellus said ( what was their name again? Oh yes, The Cubeatles!), everybody might need some help. Especially while discovering all the construction features in Stellar Overload!

Don't worry, "today all your troubles seem so far away"*.
For aspiring builders, "here comes the sun"*! A contextual help is coming so you'll soon get to know how to use the construction tools whenever you need to.

What a "Revolution"*!!!
Now you shall have no excuses not to build your beautiful "Yellow Submarine"*!

PS: for seasoned builders, "we won't let you down"* you will be able to turn off the contextual help through the options window.

*Any resemblance to real and actual songs is purely coincidental.

A happy event!

2017-02-09 Development
Clones and Citizens,

We know how much you love these brave creatures which pay their devotion for your safety with their lives: The Arkuloids.

No, don't let sorrow overwhelm your mind, it is not the time to mourn, it is the time to be delighted!

Yes be delighted with us! And witness the birth of new Arkuloids*!
Stronger, smarter, faster, and most of all, even more devoted to your cause!

We have the honor to introduce:

The Explosive Arkuloids

These noble servants are ready to sacrifice their lives for you at any moment, literally at any moment!

The Rocket Arkuloids

Real trailblazers, these ones won't let you down!

The Glitched Arkuloids

Even if they can look unstable, be sure that you can count on this explosive's variant to restore balance!

We're not only celebrating the birth of new Arkuloids today, but a new victory in the fight against the constant terror which these so-called "Rebels" seek to propagate!

But let's not let these dark thoughts ruin our day, please be glad, citizens! Be delighted!

This was a message from the minister of Order and Peace.

*The visuals and names you can see on the videos are placeholders, and will change upon release.
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