One of the feature that we want in the game since the beginning of the project, is the possibility for the player to equip items that have an impact on the gameplay. We already had an armor, but we wanted more.
That’s why, in the character sheet, you now have 4 equipment slots in which you can place items that change the character statistics and even give the character new capabilities.
The first items I’d like to introduce are the bags and the flashlight (yes, it is back!).
When starting the story mode, you now have a much smaller inventory (24 slots instead of 72), but you will now be able to craft 4 bags that increase the inventory size.
Also, if you miss the flashlight, you will now be able to get a flashlight item and equip it.
Also note that you can’t equip multiple items with damage resistance and inventory size stats on them. You won’t be able to equip two armors, or two bags.
More equipment items coming soon…
PS: This is still in development, no visual presented here are final