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A Sculpting³ elephant

2014-08-20 Artistic
We are glad to introduce a Planets³ elephant.

Elephant Concept Art

This is a concept art which means that the textures and lighting dynamics doesn’t exactly reflect the ingame conditions. However it displays a more advanced artistic process.

Sculpting³ works iteratively, starting from a rough shape (using the world’s 25 cm square blocks) which is then smoothed using smaller blocks (up to 3.125 cm square blocks) in chosen areas: often the head and the limbs.

The aesthetic dimension oscillates between realism induced by the proportions and a minimalist polygonal aspect induced by the use of blocks which offers a limited choice of sizes and orientations.

The character design promises a great cohesion with the world made of blocks. It will allow us to model any creature and especially to stick armors on some of them. It has also been conceived to be adapted for a specific type of animation, which we’ll be disclosing soon.

Another 3D Armor

2014-07-17 Artistic
Lots of technical development since a few days. But we would like to introduce you another 3D armor.

Another 3D Armor Concept Art

Tiger Concept

2014-06-16 Artistic
This week Reymantha would like to present you his current graphical research.

Tiger Concept

3D character concept

2014-05-25 Artistic
This week’s update won’t be very long, things are progressing smoothly.
We still have work to do regarding the integration of the backers in our system, but this should be resolved soon.
On the development side we started to work on the planets rotation, and more specifically on an evolution of our physical engine.
We also started adapting the characters design from 2D concepts to 3D modeling. Here is an example to illustrate the current progression.

3D Armor Concept
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