Reymantha

To roll in the grass

2015-12-10 Artistic
We need some grass!

/img/newsblog/reymantha/grass_preview.jpg

Some have wished to see more developed flora on the surface of our beloved planet. I have spent a few days working on the design of some plants. Besides a richer visual aspect, these plants will be useful for crafting and even sometimes will allow you to hide.

Rapeseed, wheat, wild grasses, ferns, daisy, clover and lichen are scheduled...

That's all.

For the moment ;)
Comments
TBX3 Posts: 396 Registration: 2015-07-06
Si déjà sur Minecraft, un champ de blé bien aménagé peut épater alors sur stellar overload.
#35 2016-01-10
Waric Posts: 115 Registration: 2014-06-15 Popularity: 55
les débuts de la culture :)
#34 2015-12-28
cyberjasse Registration: 2014-08-03
C'est vrai qu'on a toujours pas parlé de la future version farm. Ce sera pendant la beta ?
#33 2015-12-15
NeoM Posts: 1172 Registration: 2014-04-04
We hope too! ;)

@DerMicha87
Growing is not planned for the moment as it is not really usefull for the current gameplay. But I think it will be a bonus in a future release.
#32 2015-12-15
Reymantha Posts: 41 Registration: 2014-04-14
C'est dans nos plans (faire pousser des plantes)! Mais ne mettons pas la charrue avant les boeufs...
#31 2015-12-15
Dimitri Posts: 170 Registration: 2014-10-28 Popularity: 95
@eyefighter ce n'est pas une si mauvaise idée que ça ! ce serait génial qu'il y ait quelques plantes invasives qui pousseraient d'elles même et changeraient le paysage au cours du temps.
Elle se multiplieraient un peu de la même manière que les arkuloïdes mais par dessus les blocs.
#30 2015-12-13
eyefighter Posts: 217 Registration: 2014-06-02 Popularity: 126
magnifique.

y aura t'il une propagation des vegétos (sur une certaine distance ou si on travaille la terre a coté) ?
#29 2015-12-13
DBCooper Posts: 5 Registration: 2014-06-02
I can't wait for this game to be finished! I hope the development team can fully realize what they had hoped to in the original concepts. You guys sold me from the beginning, but it feels as if the Kickstarter campaign was so so long ago. I need more patience!!
#28 2015-12-13
cedloup Posts: 56 Registration: 2014-04-22
Ce serait cool que quand le joueur (et les animaux) passe dans de l'herbe, ou dans des fourés, laissent des traces (herbe plié, etc.) comme ça on pourra jouer à cache cache :)
#27 2015-12-13
cyberjasse Registration: 2014-08-03
Toute cette richesse ! J'espère qu'il y aura aussi autant de richesse pour les metablocs (plein de portes, moteurs, roues, ... de tailles et formes différentes)
#26 2015-12-12
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