Neom

Alpha 2: The Rokh Camp

2015-10-14 General

The real name of the game


Today we release the second version of the Alpha.

But before that, I would like to announce that the Planets³ project is now called “Stellar Overload”.

Planets³ was the name of our project. One year ago we needed to seriously think about the possibility to continue to use this name. Sadly it was not possible. There were different reasons for that:

  • When you hear Planets³ you don’t think of a RPG, but more of a survival game or a building game. I wanted the name to put the RPG aspect of the game forward, by being directly linked to the story.
  • The pun with the “³” character was not a good idea. A lot of country in the world do not understand it. And this is not web compatible.
  • Also we needed to change the name for legal reasons (trademark deposit)

I know that, without the scenario, it is difficult today to fully appreciate this new name. But I hope that during the development phase (even if we do not spoil the story before the final version) you will be able to like it as much as we do.

The new alpha version


During the last 3 months we focused on introducing the craft system in the game (and everything required to make it work). On the menu:

  • Exploration through 6 different biomes to “harvest” 140 natural resources and find up to 72 recipes
  • Dozens of materials, weapons, tools to craft using the new crafting stations
  • A new enemy : the Arluloids, we introduced in a news some days ago
 

We temporary disabled the multiplayer mode (at the moment, it is not working), we will release a patch as soon as possible to correct this issue.

There are a lot of new elements to discover in this version, but I will not say anything more. I will let you discover this new version by yourself!

Do not hesitate to give us any feedback or your feelings about this new version, we will open new topics on the alpha forum to talk about that.
Comments
charles Posts: 126 Registration: 2016-03-07
lorsque quon veux enlever un buisson, ou de lherbe, on prend tous le bloque sans decider ce quon veux garder et enlever. il faudrait faire quelque chose pour ca. ca aiderais beaucoup car a la longue ca vas devenir redondant
#65 2016-03-07
NeoM Posts: 1176 Registration: 2014-04-04
#64 2016-02-26
Deconeur Posts: 1 Registration: 2016-02-26
Quel son les configuration d'un ordinateur pour reusir a jouer
#63 2016-02-26
Stucky Posts: 1220 Registration: 2014-06-02 Popularity: 401
@kame sennin : il serait bon de connaitre ta config pour savoir d'ou vient le soucis.
#62 2016-02-25
kame sennin Posts: 1 Registration: 2016-02-25
Je débute et je suis conquis! La qualité des décors, les bestioles, la variétés des ressources et même le jetpack tueur ;-) . Par contre un crash toutes les 15 minutes c'est lassant... J'espère que ça va vite se stabiliser que je puisse jouer plus longtemps!
#61 2016-02-25
grecdel Posts: 16 Registration: 2014-06-02
:D j'ai réussi à aller sur une autre planètes du système :D






( bon en fait j'ai empilé les cube pour pouvoir l'atteindre mais arrivé à une certaine hauteur j'ai eu un message d'erreur X))

Cet alpha est vraiment génial

- la diversité des minerais
- la façon de découvrir les nouvelles recettes est bien pensé (structure inconnu, débris de vaisseau )
- les structures inconnu sont également une excellente idée.

j'ai eu quelque soucis d'orientation dans les grottes en passant d'une face à l’autre, ainsi qu'avec les bloc lumineux (ils éclairent moins bien que les minerais)

Il me reste une machine a construire et trouver le minerai super rare et j'aurai exploité l'alpha à fond (je crois ?)

j'ai vraiment hâte de construire les machine de transport et de découvrir de nouvelle recette d'artisanat !!!!

bravo à toute l'équipe et bon courage pour la suite.
#60 2016-01-17
Urban_225 Posts: 36 Registration: 2014-05-31
Rah j'ai laissé un peu de temps au jeu, je reviens dessus et pafffff pleins de nouveautés ! Bon...j'vous laisse je dois aller y jouer :)
#59 2015-12-16
SirDrew Posts: 1 Registration: 2015-04-13
I don't know about the name "Stellar Overload". To me it just doesn't flow. However, I'm not saying I don't like it, I'm just not sure. They could name it "Planets Infinite" or "Planets ∞". It flows good like "Planets3". Anyway, I hope they keep up the good progress, I'd like to be able to make vehicles soon!
#58 2015-11-16
Modified by SirDrew on 2015-11-16.
willioman Posts: 1 Registration: 2014-08-13
C'est super le jeux évolue de minutes en minutes et j'adore le nouveau nom continuer sur cette lancée!!!
#57 2015-10-31
Insider Posts: 5 Registration: 2014-10-11
> When you hear Planets³ you don’t think of a RPG, but more of a survival game or a building game. I wanted the name to put the RPG aspect of the game forward, by being directly linked to the story.

When I read about the game at Kickstarter, it was obviously positioned as a survival game mostly. I've bought a survival with rpg elements. Now I'm confused.
#56 2015-10-31
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