Technical, visual and sound improvements
We are still working on the gameplay but we have nothing to show you today. We worked on the AI, combats, generation, scenery and on the sound environment. In the upcoming days we will be working on the interaction between the player’s character and the NPCs which is required for the roleplay side of Planets³.
Here is a video showing the results of a first iteration on the block explosion algorithms and the implementation of the blocks’ level (the weapon launches level 1 projectiles, the grass and dirt are also level 1, but the trees’ roots are level 2).
And here is another video showing the progress made on the external sceneries.
We have come a long way since the in-game results of 2012!
You might have noticed that a new tab has appeared in the website’s main menu: the gallery.
You now have a place to share your screenshots and concept arts.
You will also find wallpapers about the game that you can download.
Feel free to use the gallery and to show us your most beautiful images!