Monthly Dev report and More...

2015-01-07 Development

The pre-alpha

This first Wednesday of 2015 you can finally download Pre-alpha version of Planets³!

In order to download the pre-alpha, log into your Planets³ account, and go to my game licenses. You will see a "download" button.

This option is only available for people who preorder the game (here on our website or on Kickstarter). And, as a reminder, every backer needs to register on our website using this form:

This version is compatible with Win7 SP1 (32 & 64 bit), Win8 (32 & 64 bit) and Mac (OSX 10.9.2 or above).

This pre-alpha is mainly the migration of the prototype on Unreal Engine. This migration has required some adaptations, like the size of our universe, the size of the planets, the sun position, and so on… If your hardware enables it, set the quality on “Epic” in the options, the game will look way better in this mode.

In this version you also have the possibility to play in multiplayer!
To do so, a first player needs to launch the game by clicking onto the “Play” button.
The other players just need to enter his IP address in the IP address field and click onto the “Join” button. The first player’s computer will be the server.

Planets³ Pré-alpha

On the way to the Alpha

In a few months, during the second quarter, we will be releasing the Alpha version. This future release will be offering the following features:

  • Combat!
    The possibility to use weapons and armor sets against enemies
  • Crafting!
    Thanks to the harvesting of minerals, the use of the crafting interface and a bunch of objects, weapons, armor sets and tools for you to craft.
  • A first "Planets³" landscape
    Thanks to the detailed generation of a first zone: the moors.
  • And other improvements like for example a dedicated server, a game “launcher” (to facilitate the downloading of updates) and so on…

In addition we updated the progression chart on the website.
Rekless_Zombie Posts: 12 Registration: 2014-04-23
Glad to see the development coming along! Will download this weekend to test it out
#53 2015-01-26
Stucky Posts: 1221 Registration: 2014-06-02 Popularity: 401
@Tacoholic : Hello and welcome,

For sure, the team gave the possibility to share video or pictures from the ingame of your pre-alpha version of Planets┬│

You can see that and more in the FAQ (top of the website, in support section)
#52 2015-01-18
Modified by Stucky on 2015-01-18.
Tacoholic Posts: 6 Registration: 2015-01-18
I have Been wacthing the devolopment of this game and am extremely exicted for the release of the game!!!!!

I will GLADLY stream this game if i am allowed because this is the type of game i love and have been looking for for awhile(The concept the amazing details the imagination that can get into this game is off the charts)
#51 2015-01-18
chien au cube Posts: 85 Registration: 2014-06-05
I still think the character is a bit too small, the vision too close to the ground.
#50 2015-01-17
Dummhamer Posts: 22 Registration: 2014-04-24

if somebody constructed somethings, share it
#49 2015-01-16
MineDof12 Posts: 3 Registration: 2015-01-15 Popularity: 2
Same problem than patcotts, im on MacBook pro, i try to set my graphic very low, but i have several lag :s, so i can't move :/. Still loving you guys :P! We want more update!
#48 2015-01-15
oddwhirled Posts: 9 Registration: 2014-04-29
I don't want to compare this game to Minecraft because it's totally different, but Minecraft is the most similar comparison I can make so I sort of will be comparing them here...
Anyway, I totally love how much more simple multiplayer is and also I can't wait for the drafting system. It seems so in depth and fun how the videos show it. Like experimenting to create the best tools with the materials you have. And dev team, you guys nailed it from the beginning making the blocks 25 cm cubed instead of 1 meter cubed. So much better looking and it will be great for building with detail. :)
#47 2015-01-13
Chronofrost Posts: 3 Registration: 2014-06-02
I can't wait to play through this. :) been waiting soooooo long.
#46 2015-01-12
ioxon Posts: 4 Registration: 2014-04-25
Fantastic! Definitely awesome start - especially as just a pre-alpha. I don't follow the forums as much as I need to probably but I'm hoping the plan for the game is to ultimately have the planets much much further apart from each other with the exception of moons of course - especially since we will be able to fly spaceships around; need that distance. I can imagine that for the pre-alpha, a quick slap together of concepts was done so I'm assuming this is what happened here. I cannot wait to see where this game takes us!
#45 2015-01-08
Modified by ioxon on 2015-01-08.
dradardev Posts: 75 Registration: 2014-09-01 Popularity: 80
Looks great Cubical Drift. Looks like I'm coming back with my news show :D!
#44 2015-01-08
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