You can find a summary of his profile on the “Team” page of the website here.
Hiring a new developer was planned but not so quickly, but meeting Mickaël before summer, was a wonderful coincidence. Given his generalist profile with a predilection for networking, his video game development experience and his human contact, we didn’t need a long reflection time to decide to hire him!
For those of you who know it, he his the creator of WonderWorld, an independant 2D game project which has lot in common with Planets³.
He has now dropped this project in favor of Planets³.
He has started working with us at the beginning of September and he will be in charge of the implementation of Planets³ network layer. Also he actively participates to the game design and code architecture.
Guyk / NeoM / Mick / Altalus
Reymantha / CodingMarmot
Since the release of the prototype, the dev team has started a long design and development phase, the goal being multiplayer addition and rendering optimization.
Meanwhile the artistic team started to iterate through the different biomes (animals and vegetation).