CodingMarmot

I dreamed about it, Cubical did it.

2016-04-13 Development

New Block Times – March 23, 2016


"I heard you", he said a few days ago, when he read the comments of the news about alignment to a grid on the French forum. His neighbors confessed not having seen him since. However, anonymous witnesses state that he hid in his garage to, according to these sources, "develop at once a feature essential for the project’s survival". Here, at the editorial board, we were skeptical and asked our special correspondent to investigate.

After long journalistic tirades, he explained to us that the famous feature enables the player "to choose the alignment offset of the grid with the Shift-V key". Curious, we have been able to do an exclusive interview of the creator, which has resurfaced since this long weekend. He explained to us:
"We couldn’t release the product like this. Since the announcement of the feature (Ed: see our article here), users had bad preconceived ideas of the usability of the grid alignment on different contexts. […] So we thought it was important to compensate this limitation by enhancing the feature".

We asked our popularization specialist, Mr. Dushnock, to translate in more understandable terms the meaning of all this: "Basically, what he is trying to say is that by default it was aligned on a fix grid, that the user was unable to change. For example, if you try to place furniture in a house, it doesn’t align correctly with the floor (if you are unlucky). However you may want to use this alignment tool to place it. So what the pretentious tech guy is doing a poor job explaining is that he added a shift-V shortcut that enables the user to define the current position as reference position for the grid. That’s what you see on the video you showed me. It won’t save the world, but at least it will make the V key useful.".

We have had the opportunity to shoot this exclusive video (that Mr. Dushnock is talking about), where you can see the placement of meta-blocks on customizable alignment grids thanks to the shift-V key:



C.M.
Comments
Guillaume.Fire Posts: 3 Registration: 2016-04-19
J’attends patiemment la sortie du jeu sur steam est quand sa cérat le cas je vous le promets je l’achèterais ! Mais en attendant je regarde les vidéos de Steelorse. Je voulais aussi vous dires que je vous adore vous et tous ce que vous faite bonne chance et bonne continuation.
#24 2016-04-20
eyefighter Posts: 253 Registration: 2014-06-02 Popularity: 158
Bon. En gross. Je pense tous se qui a été dit précédemment.

Le développement avence bien, c est génial et vivement la prochaine maj.
#23 2016-04-19
Kuedis Posts: 75 Registration: 2014-05-25 Popularity: 49
Je sais que c'est pas l'endroit où poser la question , mais quand et ou aura lieu votre prochain meet-up ? merci ;)
#22 2016-04-15
CodingMarmot Posts: 1018 Registration: 2014-04-15
Oui j'ai du refaire les box de sélection de blueprint pour les avoir toutes à la même taille (à partir du pack titapart), mais avec l'affichage de la taille de la sélection, c'est vaaachement plus facile :)

D'ailleurs vous pouvez retrouver le package original ici :
https://www.stellar-overload.com/fr/forum/topic/419?page=20#reply15118
#21 2016-04-14
Modified by CodingMarmot on 2016-04-14.
cyberjasse Registration: 2014-08-03
Si j'avais su j'aurais fait des plans de même dimensions.
Y a sûrement plein de trucs à exploiter avec cette idée de génie !
#20 2016-04-14
Modified by cyberjasse on 2016-04-14.
Gaby Posts: 417 Registration: 2015-12-10 Popularity: 65
Sinon très joli batiment x)
#19 2016-04-14
frayien Posts: 112 Registration: 2014-06-02
En direct de stellar-radio :
- Et il semblerait qu'il y ai un nouveau rebondissement dans la course à celui qui fera le truc le plus cool !
- En effet, CodingMarmot viens de présenter la touche shit-V !
- Incroyable le voila qui affirme sa première place ! Rappelons qu'il a déjà écrasé ses concurrents avec le control-Z et le pot de peinture ! Nous sommes loin de la fameuse touche N de BlockBuster ou encore de ses tourelles ! Même l'éditeur de donjons d'Altalus ne fait pas le poids ni même Mick avec ses cookies ou ses grenades !
- Quelle puissance !!
#18 2016-04-14
bazil37
Moi je dit juste merci et bravo!
#17 2016-04-14
Cross Posts: 646 Registration: 2014-06-02 Popularity: 385
ça c'est cool !! merci beaucoup !
#16 2016-04-14
Darky Posts: 39 Registration: 2014-04-21
Creating villages has never being so easy! :D
#15 2016-04-13
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