CodingMarmot

Aligned... aligned... ALIGNED!

2016-03-16 Development
I have had just about enough of these constructions that are not aligned. This needs to end! I’m sick of these shifts of one or two blocks, of these errors that accumulate. It is time to say no to "unalignment"! That’s why there will be a new construction feature in the game: the “V” key, which is supposed to surpass the “N” key. You will be able to use the “V” key of your suit in order to activate a magnetism on a virtual grid. The cells of this grid will be of the same size than the element you are placing.
For example, if you want to place containers with a size of 3x3x3, this will enable you to place them so that they are all aligned with each other:



That’s how it’s done! No more one block shift between stuff, everything right at its place, well aligned!

This feature also works with the tools, so you can activate / deactivate this grid magnetism with the digging gauntlets for example (you won’t need to switch tool to have this feature anymore, all the tools will have it naturally).
But where it really comes in handy is with the blueprints. If you create a set of blueprints of the same size, for example 16x16x16, you can now place them well aligned easily, like I did on the following video with a road construction set:



All with me for a more aligned world!

PS: this is not a political slogan, although...
Comments
MadMartigaN Posts: 11 Registration: 2014-06-02
Nice :)
#4 2016-03-25
Chesterlots Posts: 17 Registration: 2015-07-17
"All with me for a more aligned world!

PS: this is not a political slogan, although..."

I am seeing a potential political slogan on Merx. Seems fitting, given the background of the machine overlord society there.

Really glad this feature was added!
#3 2016-03-17
Modified by Chesterlots on 2016-03-17.
Talarean Posts: 67 Registration: 2014-06-04
Yes, Yes and YES! I love elegant designs like this.
#2 2016-03-17
salehACE Posts: 183 Registration: 2014-07-18
Perfection at its best.
#1 2016-03-16
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