Stellar Overload
Now available on steam
Watch the trailerGet it on Steam
Early Access - Update 5
Available on Steam
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Stellar Overload:
a futuristic adventure game set on cubical planets
Watch the trailer
Adventure, construction, Multiplayer More Information A music that serves the story Listen
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Neom

A survey about the last alpha version

2016-07-18 General
Your feedback is really important! We prepared this anonymous survey so you can help us improve the game :

https://fr.surveymonkey.com/r/7TC7PHR

We hope you will participate massively !
Neom

Epic is really epic !

2016-07-12 General
Epic surprised us some weeks ago, by awarding us a grant of $15 000 to help us develop the game.

https://www.unrealengine.com/blog/july-epic-games-awards-75k-in-unreal-dev-grants

That's trully epic !
Neom

First official building contest

2016-07-04 General
Here we are! The first official building contest starts today!

For more ease and to be able to answer to all your questions, we put the contest's details and rules here on the forum.

Prepare your pens, your rulers, your blocks and start building!
Neom

Call to spatial architects: official community building contest

2016-06-29 General
Some months ago, we were discussing the new Stellar Overload key art. Today we use the tree concept art. But with the incoming Steam early access release, we needed to go further with this picture, sending a more appropriate message. The current picture shows exploration, space, and science-fiction but is missing the adventure, action and multiplayer parts of our game.
So, we chose to upgrade this key art, and among all the things present in it, there will be a spaceship!

And then I said: "What if the players could create this spaceship?".
After months of reflection, and after the alpha 3 release, we found the idea very fun. And we hope you’ll enjoy it too!

Today I am very happy to announce that the first Stellar Overload official building contest will start on July, the 4th!

/img/newsblog/neom/challenge_drawing2.jpg

Process will be simple:
  • During the summer: you will be able to submit as many spaceships as you want
  • At the end of the summer: you will be able to vote for the ones you like the most
  • After the vote: the creators of the first three spaceships will receive a 3D printed version of their ship, before Christmas
  • And we will choose a spaceship, among all proposed spaceships, that will be integrated to the key art


Complete contest rules will be available on July, the 4th.
But if you want to think about your spaceship as of today and be ready before others, it will be a human spaceship that can fly in the game (so your are limited to the current in game vehicle control blocks (T1-T5))
Altalus

Share your videos on Stellar Overload's gallery

2016-06-22 General
For those who would like to share some videos in addition to their pictures on our gallery, you can now add YouTube videos.

When you submit a picture on the gallery, you will see a "Youtube Video" field in the form.

/img/newsblog/altalus/youtube-gallery.jpg

Just enter a link to your YouTube video into this field to let us display the video in the gallery.
CodingMarmot

Fix version of Alpha Blocky Blockade now available!

2016-06-16 General
Thanks for all your feedbacks and bug reports! Thanks to them, we made some bug corrections which are now available for download in the new version 0.8.4.1 of the alpha Blocky Blockade.

We will now concentrate our efforts on the Steam version.

You may find the details of the corrections here, in the second post:
http://www.stellar-overload.com/forum/topic/1969
Guyk

Experimental Linux version

2016-06-13 General
Lots of you have been asking for a Linux version of the dedicated server, and some of you would even like to be able to play Stellar Overload on Linux. The Unreal Engine allow us to please these two requests, so we decided to release an experimental Linux version containing both the dedicated server and the game client.

It is the same version as the version we released on Wednesday for Windows and Mac, which means that the bugs you reported since then haven’t been fixed in this version. Moreover some functionalities of the game client doesn’t work yet:
  • The ingame help page
  • The video played during loading when you go through a teleporter


On the dedicated server side, everything should work as well as on Windows.

For more information, and to share any bug specific to Linux you might encounter, see the dedicated thread “Blocky Blockade experimental Linux version” in the Alpha section of the forum.
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