Stellar Overload
Now available on steam
Watch the trailerGet it on Steam
Early Access - Update 3
Available on Steam
Watch the trailerView Steam Page
Stellar Overload:
a futuristic adventure game set on cubical planets
Watch the trailer
Adventure, construction, Multiplayer More Information A music that serves the story Listen
Wonder B

After Beat!

2017-04-07 Artistic
Today, we’re gonna talk about music.

Let’s start with a cool news, the whole Sound Selection that was given along with the game on Steam is now available on Youtube, here.

Of course, it’s only a small selection of tracks, which doesn’t include all the variations or other musics, making it a bit easier to listen to.

But I also wanted to announce the arrival of a series of articles about the music of StellarOverload, series called After Beat.

In these articles, I will dissect a bit the musical or sound processes that I use in Stellar Overload. The first one will arrive soon, I hope you like it!

You can now vote for your favorite gardens!

2017-04-06 General
The construction phase is over and now is the time to vote for your favorite gardens until 12th april!

You can vote here:

We can't wait to know the winners!


Version (Fix EA3), first corrective update : crashs & other bugs

2017-04-05 Development
We fixed a lot of bugs found those last few days since the Early Access Update 3 is out!

We also fixed most of the crashes on the electricity matter. However, in existing universes or in case you have any problem, use the /sanitize command.

We also understood you: here are the new cables colors!


Story saves from the EA2 are not compatible anymore. Only saves in creative or custom mode are working.

We created a saves file called "StellarOverloadEA3".
You will need to manually move your EA2 saves in this new file.
Old EA2 file: %APPDATA%\..\Local\StellarOverloadEA2\Saved\Saves\Universes
New EA3 file: %APPDATA%\..\Local\StellarOverloadEA3\Saved\Saves\Universes

In creative mode, you can teleport yourself with those shortcuts: CTRL+0, CTRL+1,... CTRL+9 to go on different planets.

Find all the detail in the release note here.

Favorite of the week #1!

2017-04-04 General
You've got talent and we want to highlight it!

Every Tuesday a team member will present you his/her favorite of the week among your creations on the Steam workshop.

For this first time, I wanted to share a very beautiful creation by Nico.


I chose it because this really big "pocket" watch made me think of Alice in Wonderland which is one of my favorite story ever. Remember the white rabbit always looking at his watch worrying about being late?

And did you see all those details and those gears?

What about you, what do you think?

You can find it here and use it!

Early Access Update 3, let's go!

2017-03-29 General

We are more than happy to present the new update ( of Stellar Overload!

Find below the list of the main new features available in this update.


A brand-new feature has been added to the game: electricity!
In this very first version, you can have fun with switches, cables, batteres, doors, lasers, NOT gates and AND gates.

To be more specific, we chose to separate logic and power supply. You have to handle both systems at the same time:
  • Be sure supply power to your items with batteries and powercables (otherwise they may not function that well)
  • Control your items with switches through logical cables

You can have more information in game pressing F1 (or TAB), we added a specific part in the codex for the electricity.


A new type of vehicle is coming: a motor on a rail. We decided to call it "Motorail"!
To function, it has to be connected to a battery and to at least one switch…

Those two elements (motorail and electricity) can seem pretty trivial but it actually multiply the creative potential of the game.

We cannot wait to see what you’ll do with it!

The HookBlade

It’s been a while since you have been asking us to add melee weapons. There you are: there is a blade in the game!

At the same time, we added a functionality to it: the grapple. The grapple allows the player to have more mobility.

You will find the Hookblade in the inventory in the creative mode (use the new “weapon” filter). In story mode, you’ll find it during your adventure.

For now, the grapple only functions on walls. But we are planning on improving its uses and making it possible to target enemies.

Novo Ares

An update = a new planet. This time, we progressed pretty well on the Novo Ares planet.
Novo Ares is a very specific planet: very arid in the surface and tropical at the bottom of its canyons.

Syntonized Stellarium Lab

Here is the true dungeon of Merx : the Syntonized Stellarium Lab.

Robots took over an ancient human lab where humans did some research on Stellarium. Stellarium is a material about which we do not know much. We have to take back this lab!

Do not look for the old fortress, we erased it from the game.

Other interesting functions

  • Share universes on Steam Workshop

    Did you create a big dungeon? You can now share it worldwide!
    Everything happens on the universe loading screen.

  • Hunger

    You asked for it, it finally is in game. Some items now restore hunger, others restore life.

  • Difficulty levels

    When creating a game (or loading it), you can now configure several difficulty options (such as having easier enemies to kill, activate hunger…)

  • Block physics

    It is still at an experimental level so it is not activated by default. However, you can test it by activating it in the game creation window.

All that is only a part of the main new features of this version. You can find all the latest novelties in details in the updated release note here.

Note for all AZERTY players: you have to reconfigure your keyboard. You will find a new button, at the top right-hand corner of the option window to setup all the shortcuts into AZERTY.

As usual, do not hesitate to tell us what you think on our forum or on social networks. We gladly read all of your remarks.

But above all: have fun!

Wonder B

What is this place?

2017-03-24 Artistic
Here's a brand new music track from the game, but...For which place?


Help! I need somebody, Help!

2017-03-23 Development
As the famous band from Tellus said ( what was their name again? Oh yes, The Cubeatles!), everybody might need some help. Especially while discovering all the construction features in Stellar Overload!

Don't worry, "today all your troubles seem so far away"*.
For aspiring builders, "here comes the sun"*! A contextual help is coming so you'll soon get to know how to use the construction tools whenever you need to.

What a "Revolution"*!!!
Now you shall have no excuses not to build your beautiful "Yellow Submarine"*!

PS: for seasoned builders, "we won't let you down"* you will be able to turn off the contextual help through the options window.

*Any resemblance to real and actual songs is purely coincidental.
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