Stellar Overload
Now available on steam
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Early Access - Update 5
Available on Steam
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Stellar Overload:
a futuristic adventure game set on cubical planets
Watch the trailer
Adventure, construction, Multiplayer More Information A music that serves the story Listen
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Neom

UI revamping

2016-09-01 Artistic, Development
Since the first pre-alpha version we accumulated lots of feedbacks about the UI.
We already had some improvements in mind but your feedbacks were really useful.

Our objective was to present the new UI on the first Steam early access version: that will be the case.

Today, after hundreds of hours of work for Reymantha (concept art) and Altalus (dev), I want to present you a preview of this new interface, without going into details (it's a work in progress, some texts are not good):

/img/newsblog/neom/UI_preview_lowrez.jpg
CodingMarmot

My Window, I want it exactly here, and nowhere else!

2016-08-24 Development
Soon, you’ll be able to remove walls in the same way you can place them, by holding the right mouse button down, while having a block or a gauntlet equipped.
It is really helpful to remove a wall that you didn’t want, or to dig a window or a door inside an already existing wall.



This feature will also be available in story mode!

CodingMarmot.
Neom

You can now vote for the spaceships

2016-08-17 General
Starting today and during 3 weeks, you can vote for your prefered spaceships!

And during this 3 weeks you can also continue to submit new spaceships.


https://www.stellar-overload.com/gallery/contests/summer-2016-building-contest
R0d

The power of light

2016-08-17 Development
Hello world,

for my first post, I'd like to introduce a new kind of block, risen from the dark depths of a tormented game designer's brain.
It's a laser, and I'll let you here judge his "atrocible" power of destruction (not for the faint-hearted)



No (real) animals were harmed during the filming.
Neom

Thank you for your feedbacks

2016-08-12 General
Almost 200 people answered the last alpha survey. Thank you, we received a lot of interesting feedbacks that will help us improve the game.

Hopefully some of you will already find some requested improvments in the first Steam early access !
Neom

A new developer has joigned the team

2016-08-10 General
I am proud to introduce Rodrigue, aka R0d, who joined the development team some days ago. Please give him a warm welcome.

/img/newsblog/neom/R0d.jpg
Vaalac, CodingMarmot, R0d, BlockBuster

He has a strong professional expertise in computer science. He wanted to work in the video game industry for a long time. It’s now the case.

More details about him here: https://www.stellar-overload.com/the-team/r0d/
Vaalac

Public Notification

2016-08-03 Development
Dear Clones,

Effective this day, the use of the "Sticky Block" feature (also know as "secondary fire") of the primitive weapon you call "Blocks-Thrower" to degrade any Imperium's Complex will lead to corporal pursuits.



Any information on the whereabouts of a wrongdoer will be rewarded.

This was an official message of the Imperium Machina for the protection of Order and Peace.
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